Bulmaro A. Valdes
250-13450 102nd Avenue
Surrey, BC V5A1S6, Canada
Surrey, BC V5A1S6, Canada
Last Updated: 09/26/2026
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Found 11 publications
Cortical Effects of Noisy Galvanic Vestibular Stimulation Using Functional Near-Infrared Spectroscopy.
Journal: Sensors (Basel, Switzerland)
Published: January 09, 2021
The potential of noisy galvanic vestibular stimulation for optimizing and assisting human performance.
Journal: Neuropsychologia
Published: August 28, 2020
Robotics-assisted visual-motor training influences arm position sense in three-dimensional space.
Journal: Journal of neuroengineering and rehabilitation
Published: January 23, 2020
Error Augmentation in Immersive Virtual Reality for Bimanual Upper-Limb Rehabilitation in Individuals With and Without Hemiplegic Cerebral Palsy.
Journal: IEEE transactions on neural systems and rehabilitation engineering : a publication of the IEEE Engineering in Medicine and Biology Society
Published: December 17, 2019
Robot-Aided Upper-limb Proprioceptive Training in Three-Dimensional Space.
Journal: IEEE ... International Conference on Rehabilitation Robotics : [proceedings]
Published: August 04, 2019
Effects of Noisy Galvanic Vestibular Stimulation During a Bimanual Tracking Robotic Task.
Journal: Frontiers in neuroscience
Published: June 03, 2019
Application of Commercial Games for Home-Based Rehabilitation for People with Hemiparesis: Challenges and Lessons Learned.
Journal: Games for health journal
Published: March 23, 2018
Biofeedback vs. game scores for reducing trunk compensation after stroke: a randomized crossover trial.
Journal: Topics in stroke rehabilitation
Published: October 29, 2017
Trunk Compensation During Bimanual Reaching at Different Heights by Healthy and Hemiparetic Adults.
Journal: Journal of motor behavior
Published: December 10, 2016
Reducing Trunk Compensation in Stroke Survivors: A Randomized Crossover Trial Comparing Visual and Force Feedback Modalities.
Journal: Archives of physical medicine and rehabilitation
Published: September 26, 2016
Usability testing of gaming and social media applications for stroke and cerebral palsy upper limb rehabilitation.
Journal: Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference
Published: January 09, 2015
Showing 1-11 of 11
Last Updated: 09/26/2026