Jun-su Kim
Daegu, Republic of Korea
Last Updated: 09/26/2026
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Found 8 publications
Classifying ADHD Presentations Using Temporally Segmented Behavioral Data from a Serious Game.
Journal: IEEE journal of biomedical and health informatics
Published: May 11, 2026
Effects of an Eye-Tracking Digital Serious Game on Cognitive Function in Mild Cognitive Impairment: Pilot Intervention Study.
Journal: JMIR formative research
Published: December 03, 2025
Correction: A Novel Approach Using Serious Game Data to Predict the WISC-V Processing Speed Index in Children With Attention-Deficit/Hyperactivity Disorder: Machine Learning Study.
Journal: JMIR serious games
Published: November 26, 2025
AI-enabled digital phenotyping for Alzheimer's disease: a review of multimodal sensor integration and symptom trajectories.
Journal: Alzheimer's research & therapy
Published: October 23, 2025
A Novel Approach Using Serious Game Data to Predict the WISC-V Processing Speed Index in Children With Attention-Deficit/Hyperactivity Disorder: Machine Learning Study.
Journal: JMIR serious games
Published: March 04, 2025
Digital Therapeutics for Alzheimer's and Parkinson's Diseases: Current Trends and Future Perspectives.
Journal: Medicinal research reviews
Published: February 05, 2025
Current Status and Future Directions in the Development of Digital Therapeutic Interventions for Neurodevelopmental Disorders.
Journal: Clinical pharmacology and therapeutics
Published: July 18, 2024
Control of crystallization and magnetic properties of CoFeB by boron concentration.
Journal: Scientific reports
Published: October 25, 2021
Showing 1-8 of 8
Last Updated: 09/26/2026