Monica S. Cameirao
Funchal, Portugal
Last Updated: 09/26/2026
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Found 19 publications
Similar Sensorimotor Activations with and without Virtual Limbs During Action Execution and Observation in Neurorehabilitation Systems.
Journal: Brain topography
Published: December 11, 2025
Self-dialogue with age-congruent versus age-incongruent avatars in immersive virtual reality.
Journal: Scientific reports
Published: December 14, 2024
Feasibility, usability and engagement of a tangible interface for upper limb rehabilitation after stroke.
Journal: Journal of stroke and cerebrovascular diseases : the official journal of National Stroke Association
Published: September 23, 2024
The relationship between healthcare satisfaction after miscarriage and perinatal grief symptoms: A cross-sectional study on Portugal residents.
Journal: Social science & medicine (1982)
Published: February 02, 2024
NeuroAIreh@b: an artificial intelligence-based methodology for personalized and adaptive neurorehabilitation.
Journal: Frontiers in neurology
Published: July 13, 2023
The psychological impact of Early Pregnancy Loss in Portugal: incidence and the effect on psychological morbidity.
Journal: Frontiers in public health
Published: March 16, 2023
The impact of exergames on the functional balance of a teenager with cerebral palsy - a case report.
The impact of exergames on the functional balance of a teenager with cerebral palsy - a case report.
Journal: Disability and rehabilitation. Assistive technology
Published: September 30, 2021
The Benefits of Custom Exergames for Fitness, Balance, and Health-Related Quality of Life: A Randomized Controlled Trial with Community-Dwelling Older Adults.
Journal: Games for health journal
Published: August 09, 2021
The use of game modes to promote engagement and social involvement in multi-user serious games: a within-person randomized trial with stroke survivors.
Journal: Journal of neuroengineering and rehabilitation
Published: April 04, 2020
The Efficacy of a Multicomponent Functional Fitness Program Based on Exergaming on Cognitive Functioning of Healthy Older Adults: A Randomized Controlled Trial.
Journal: Journal of aging and physical activity
Published: March 19, 2020
User Experience of Interactive Technologies for People With Dementia: Comparative Observational Study.
Journal: JMIR serious games
Published: December 20, 2019
Lessons Learned from Gamifying Functional Fitness Training Through Human-Centered Design Methods in Older Adults.
Journal: Games for health journal
Published: August 02, 2019
Last Updated: 09/26/2026