Comparison of Concussion Education Types

Status: Recruiting
Location: See location...
Intervention Type: Other
Study Type: Interventional
Study Phase: Not Applicable
SUMMARY

The purpose of this study is to determine if there are differences in knowledge, self-efficacy, and empathy surrounding concussions, as well as intent to report a concussion, after viewing concussion education (CrashCourse and Brain Fly-Through) in 2D versus in 3D. In this randomized study, all participants will receive two types of concussion education (CrashCourse and Brain Fly-Through). Participants will be randomized to the 2D or 3D (Virtual Reality) group, and will experience both concussion educations in that modality (either 2D or 3D).

Eligibility
Participation Requirements
Sex: All
Minimum Age: 18
Healthy Volunteers: t
View:

• at least 18 years of age

• health professions student (ex: Nursing, PT, OT, Pharmacy, Athletic Training) and/or a student-athlete at Concordia University (Ann Arbor or Mequon campus)

Locations
United States
Wisconsin
Concordia University
RECRUITING
Mequon
Contact Information
Primary
Daniel H Daneshvar, MD, PhD
ddaneshvar@mgh.harvard.edu
617-952-5299
Time Frame
Start Date: 2023-04-19
Estimated Completion Date: 2024-07-31
Participants
Target number of participants: 40
Treatments
Active_comparator: 2D Concussion Education
During their in person study visit, participants will complete a brief ( \~5 minute) pre-survey before viewing the CrashCourse and Brain Fly-Through concussion educations. Participants in this group will receive both of these educations in 2D (via a video on a laptop). Participants will then be asked to complete a brief ( \~2 minute) survey to assess their knowledge, self-efficacy, and empathy surrounding concussions.
Experimental: 3D Concussion Education
During their in person study visit, participants will complete a brief ( \~5 minute) pre-survey before viewing the CrashCourse and Brain Fly-Through concussion educations. Participants in this group will receive both of these educations in 3D (via a Virtual Reality headset). Participants will then be asked to complete a brief ( \~2 minute) survey to assess their knowledge, self-efficacy, and empathy surrounding concussions.
Related Therapeutic Areas
Sponsors
Collaborators: Massachusetts General Hospital, Concordia University Wisconsin
Leads: Piya Sorcar

This content was sourced from clinicaltrials.gov