Effects of Augmented Reality and Virtual Reality-Assisted Gait Training on Balance and Walking in Individuals With Stroke

Status: Recruiting
Location: See location...
Intervention Type: Other
Study Type: Interventional
Study Phase: Not Applicable
SUMMARY

This randomized controlled trial aims to compare the effects of augmented reality (AR) and virtual reality (VR)-assisted treadmill gait training on balance and walking in individuals with stroke, within the framework of the International Classification of Functioning, Disability and Health (ICF). A total of 66 post-stroke patients will be randomly assigned to three groups: (1) VR group receiving gait training via C-Mill VR applications in addition to conventional physiotherapy, (2) AR group receiving gait training via C-Mill AR applications in addition to conventional physiotherapy, and (3) control group receiving a home exercise program alongside conventional physiotherapy. Participants will train for 45 minutes per day, five days a week, for three weeks. Outcome measures will include clinical, functional, cognitive, and spatiotemporal gait parameters to evaluate changes in balance and walking ability before and after the intervention.

Eligibility
Participation Requirements
Sex: All
Minimum Age: 18
Healthy Volunteers: f
View:

• ICD-10 diagnosis code of G.81 (Hemiplegia)

• Age 18 years or older

• Ability to walk with assistance or independently (Functional Ambulation Classification score of 2 or higher)

Locations
Other Locations
Turkey
Ankara Bilkent City Hospital
RECRUITING
Ankara
Contact Information
Primary
Murat Akıncı, Msc
muratakinci.fzt@gmail.com
+905529356978
Time Frame
Start Date: 2025-08-01
Estimated Completion Date: 2027-05-31
Participants
Target number of participants: 66
Treatments
Experimental: Augmented Reality
In this group, augmented reality will be used during treadmill walking.
Experimental: Virtual Reality
In this group, virtual reality will be used during treadmill walking.
Other: Control Group
Participants in this group will be enrolled in a self-directed exercise program that is matched in duration and content to the VR-AR interventions.
Related Therapeutic Areas
Sponsors
Leads: Ankara Yildirim Beyazıt University

This content was sourced from clinicaltrials.gov