Evaluation of the Usability, Safety, and Possible Beneficial Effects on Motor and Cognitive Functions Associated With Using a Neuro-rehabilitation Platform With Video Games in Pediatric Patients With Unilateral Spastic Cerebral Palsy

Status: Recruiting
Location: See location...
Intervention Type: Device, Other
Study Type: Interventional
Study Phase: Not Applicable
SUMMARY

The use of interactive applications associated with position and movement sensors has begun to spread as an option for the reinforcement of physical rehabilitation therapies in patients with congenital or acquired motor disorders as a result of some neurological damage, due to its portability and the relative autonomy granted to the patient. However, the results of its effectiveness and impact continue to be scarce compared to the traditional therapy used for rehabilitation. The aim of this study is to explore possible benefits associated with occupational therapy with video games in patients with unilateral spastic cerebral palsy, comparing them with conventional therapy. A randomized pilot study will be carried out, with a control group. The intervention will consist of the application of a virtual rehabilitation program for the experimental group while the control group will receive only conventional therapy. Before and after the said intervention, standardized tests will be applied to evaluate both motor function and the cognitive performance of the participants.

Eligibility
Participation Requirements
Sex: All
Minimum Age: 5
Maximum Age: 18
Healthy Volunteers: f
View:

• Outpatients

• Both genders

• Reside in Mexico City and the metropolitan area

• Between 5 and 18 years old

• With upper extremity hemiparesis caused by Unilateral Spastic Cerebral Palsy (USCP) on their dominant side or not

• Who are at levels I-III of the Manual Ability Classification System for Children with Cerebral Palsy (MACS)

• Score equal to or greater than 20 on the Fugl-Meyer upper extremity scale.

Locations
Other Locations
Mexico
Instituto Nacional de Pediatría
RECRUITING
Mexico City
Contact Information
Primary
Ana María Escalante-Gonzalbo, MCompSci
aescalan@ifc.unam.mx
525556225730
Backup
Eduardo Espinosa-Garamendi, PhD
eduardogaramendi@hotmail.com
525635280056
Time Frame
Start Date: 2022-12-22
Estimated Completion Date: 2025-12
Participants
Target number of participants: 84
Treatments
Experimental: Videogame therapy
The participants of the experimental group will only undergo video game therapy and will be called twice a week to perform supervised video game rehabilitation therapy, for a period of 45-50 minutes per session, for 10 weeks
Active_comparator: Conventional therapy
The participants in the control group will undergo the conventional therapy prescribed by their treating physician, at the INP they are prescribed occupational therapy, which is usually focused on game activities with balls, dice, cubes, tying ropes, etc., twice a week for 10 weeks.
Sponsors
Leads: Universidad Nacional Autonoma de Mexico
Collaborators: National Institute of Pediatrics, Mexico

This content was sourced from clinicaltrials.gov