Schizophrenia Clinical Trials

Find Schizophrenia Clinical Trials Near You

A Virtual Reality Mindfulness Application for Aggression in Schizophrenia

Status: Recruiting
Location: See all (2) locations...
Intervention Type: Other
Study Type: Interventional
Study Phase: Not Applicable
SUMMARY

The study investigates whether a virtual reality-based mindfulness based intervention can reduce impulsive aggression in individuals with schizophrenia or schizoaffective disorder. The primary goal is to evaluate whether mindfulness delivered via VR (MBI-VR) improves emotion regulation and engages the dorsomedial prefrontal cortex (dmPFC), a brain region involved in cognitive control and regulation of emotional responses. The study also examines whether these effects show a dose-related relationship. Participants will be randomized to receive different doses of MBI-VR intervention or distraction tasks and will complete repeated mindfulness VR sessions. Brain activity will be measured using functional magnetic resonance imaging (fMRI) during an emotion regulation task, along with clinical assessments of impulsive aggression related symptoms.

Eligibility
Participation Requirements
Sex: All
Minimum Age: 18
Maximum Age: 64
Healthy Volunteers: f
View:

⁃ TRIPP MBI VR and TAU Distraction Groups have the same inclusion criteria. Participants will:

• Is willing and able to provide written informed consent to participate in the study, attend study visits, and comply with study-related requirements and assessments.

• Fluent in written and spoken English, confirmed by ability to read and understand the informed consent form.

• Be on optimized and stable atypical antipsychotic treatment as indicated by no antipsychotic changes in 2 weeks prior to enrollment.

• Demonstrate documented evidence of good medication adherence for the 2 weeks prior to enrollment, as determined by electronic medication records review and prescriber reported adherence to prescribed schedule as documented in the participant's medical records.

• Have a history of impulsive aggression as assessed by a score of ≥ 4 on any item on Impulsive Aggression Factor (IA) on the Impulsive- Premeditated Aggression Scale (IPAS; Stanford et al., 2003).

• Have adequate visual and auditory abilities to complete assessments, see and hear stimuli in the VR

• Has a primary diagnosis of schizophrenia using the diagnostic criteria for schizophrenia or schizoaffective disorder, as defined in the SCID-5-RV at the Screening Visit.

• Adult or late adolescent, between 18 and 64 years of age at the time of informed consent.

Locations
United States
New York
Manhattan Psychiatric Center
RECRUITING
New York
NewYork-Presbyterian/Weill Cornell Medical Center Westchester Division
RECRUITING
White Plains
Contact Information
Primary
Anzalee Khan, PhD
anzalee.khan@nki.rfmh.org
646-766-5876
Backup
Benedicto Parker
Benedicto.Parker@nki.rfmh.org
212-961-8992
Time Frame
Start Date: 2026-03-02
Estimated Completion Date: 2027-12-31
Participants
Target number of participants: 58
Treatments
Other: Mindfulness-Based Virtual Reality (MBI-VR)
The MBI VR is developed by TRIPP. Instead of naturalistic scenic images, the TRIPP MBI VR features intricate visually dynamic environments such as colorful surreal landscapes, light-based effects, floating shapes and immersive spatial soundscapes. These visuals encourage participants to focus on flowing designs, fostering a sense of engagement. The game-like quality of the virtual environment includes interactive elements where participants can manipulate shapes or respond to stimuli. This interactivity can enhance engagement, turning mindfulness meditation into a game-like playful and exploratory experience. The TRIPP MBI VR program offers guided sessions led by a virtual instructor, who provides verbal cues and instructions for the practice. This guidance includes breathing techniques, body awareness exercises, or instructions for focusing attention.
Other: Distraction Tasks
Tasks will include standard rehabilitative inpatient treatment as usual (TAU) which includes wellness and recovery sessions, coping skills, understanding medications, discharge preparation, and behavioral sessions and Distraction Techniques. Distraction Techniques that encompass activities designed to engage participants and divert their attention from discomfort or distressing thoughts. These techniques can include:~1. Listening to Music: Participants may listen to calming or enjoyable music, which can help reduce anxiety and enhance relaxation by promoting positive emotional states.~2. Viewing Images: Participants may look at carefully selected images or visuals, such as nature scenes, art, or other soothing imagery. This can create a sense of calm and provide a mental escape from their current situation.~3. Watching Videos: Participants may engage with short videos or clips that are designed to be engaging, aiming to promote distraction and engage their interest.
Related Therapeutic Areas
Sponsors
Leads: Manhattan Psychiatric Center
Collaborators: National Institute of Mental Health (NIMH)

This content was sourced from clinicaltrials.gov